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We
welcome you to our on-line resource center!!! |
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| SMK
General Information
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Dedicated to family, friends and true
honest values
to keep the game fair.
We are the few that will not go into society and make
swiss cheese of civilians on the streets. We choose to
come and hang in cyberland, to get out the aggressions
of the day! Where, when things go wrong! We can go home,
intact, with all limbs still attached.
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History of SMK SMK
started from a game shared by Buster. He told me, El Diablo, to
check out this game called Halflife. Like an idiot I did. The actual
game turned out to be weird, but as I was browsing the disc and
found TFC, I began to look into TFC more, I found out it was an
online game. My very first room was NFK Drunkenbrawl. I got so addicted
to the teamplay concept that I told Lizard to check it out, and
like an idiot, he did. Lizard then told MrFistr about it. Fistr
joined us one evening in 2fort. We were playing defense, in the
basement, and were so bored that we began tagging the walls and
playing catch with our ammo pacs. Lizard was off doing something,
who knows what, but when he came back down to the basement, it was
spray painted everywhere and MrFistr and I were still tossing pacs.
His first reaction was, and I quote "WTF are you guys doing?"...lol...
His next reaction was to say "You guys are nutts".. Shortly after,
Fistr says "Why aren't we a clan?" The rest is history. Though we
now have our own website and public game server. Buster is the one
who got us into this mess. Though Buster's roommate, Chewcaca was
the one who got him playing. Buster is the one who spawned this
beast. So for all the heartache, wasted time and money, We have
to thank Buster for getting us into this.......WE ALL HATE YOU BUSTER!!!..
Multi-Player Gaming
How does the Internet figure into game
development? Well, high speed multi player 3D interaction from around
the globe. How does that sound, like fun? All people are created
equal over the net. About
Team Fortress Classic
Team Fortress classic 1.5 Valve's new add-on
for Half-Life that combines the thrilling first-person multiplayer
game play of the original Team Fortress with Half-Life's leading
edge technology. In Team Fortress 1.5, you play one of nine roles
or classes then join your teammates online or over a LAN to battle
against enemy teams. Each class has unique weapons, items, abilities,
and style of play. Team Fortress 1.5 brings the social multiplayer
gaming experience to new heights. The varying strengths and playing
styles of each class and the different objectives for each map encourage
you and your teammates to work together and add a level of strategy
and interaction to TFC that you don't find in other first-person
multiplayer action games. Team
Fortress Classic and STEAM! Rules
of ENGAGEMENT The first thing to say
about rules, is that there is practically no way to enforce them.
Especially on a public server. What I am mostly referring to here
are simple rules of conduct, how to act on a server. You were taught
how to behave in your real life, and the same should hold true in
online gaming. How can you justify destroying
someone else's fun by disrupting a game they are trying to enjoy?
How do you justify being rude or belligerent just because you are
not face to face with your adversary? To me
there is no excuse, and no way to justify it. A lack of respect
for other players is inexcusable. Being rude and disrespectful is
a sure sign of not being able to handle the privilege you are given
by being able to interact with all those who are able to get online.
Think about what you are doing before you overreact
to situations. Don't just jump the gun and start cursing or worse
yet, return rude behavior with the same. Try to consider the other
players who are not even involved, who's game you could very well
be ruining. If you get enjoyment out of making other players miserable
and destroying others fun, then you have no place in our community
or clan and eventually, your missdeeds will catch up with you.
You may find your self a total outcast and ostracized
from the community or clan. Think about it. Right now there is no
user accountability, but someday, perhaps, you may find yourself
on the outside looking in...
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